Masters Of Doom
Date
2019/11/30
Description
Amazon Link
A story that follows the creators of the game Doom, Castle Wolfenstein 3D and Quake. It provides a behind the scenes look at what it took to create the games and birth a whole new genre of games as well as e-sports.
Takeaways
- Carmack would regularly make himself unavailble when working on problems that required long periods of focused concentration
- A recurring observation when looking at other people creating something entirely new
- A team of obsessive fanatics
- At least one person has accurate observations of external/global trends
- Long hours
- Carmack would ruthlessly prune people from his life and business when he decided things were not working
- Carmack could not have created the games without the vision of Romero, and Remero could not have created the games without the technical abilities of Carmack